The promise of Async Rust often clashes with its current reality. This article argues that despite its potential, Async Rust remains in an MVP state, creating a ‘two-tiered ecosystem’ for developers. It highlights how Tokio’s monoculture and the Send + 'static trap introduce significant complexity and overhead, often making traditional threading a more ergonomic and performant choice for common…

https://www.tpp.blog/aa12hwm

#programming #rust #asyncrust

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