#tempusgameit

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kevinbrill
@kevinbrill@gamepad.club · May 06, 2026
New #TempusGameIt blog post here explaining the new welcome flow recently released. I tried to detail the problems that I saw with onboarding and how we went about solving them. https://blog.kevinbrill.com/2026/05/being-more-welcoming.html
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kevinbrill
@kevinbrill@gamepad.club · May 06, 2026

Low fanfare update to #TempusGameIt this morning. It includes:

  • A welcome screen to help new users learn the basic details of app and get started
  • An update to the Add button on the catalog, so it is more prominent and clear on purpose
  • Assorted socket fixes in an attempt to help improve some poor update behavior
  • A fix for detecting running Steam games on Ubuntu

As always, feel free to check us out at https://tempusgameit.com

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kevinbrill
@kevinbrill@gamepad.club · Apr 18, 2026
Been working on a first run page for #TempusGameIt. This would be what a new user would see when they install the app and it launches for the first time. In general, upon reflection, I hate it. :lol: There's too much information crammed onto a single view. Maybe I'll pull the information into cards on a carousel. Yeah, I think I like that better.
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kevinbrill
@kevinbrill@gamepad.club · Apr 18, 2026

I want to communicate a few important points:

  • The app itself runs from the tray and has a website front end
  • There are some canned apps we support when finding games, but you can add folders to find more
  • You can look at your profile online and connect to your steam, battlenet, etc account
  • Here is how you can find us and engage with suggestions and support
  • Press the scan button to get started!

I think I’ll work each of those into a focused card.

#TempusGameIt

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kevinbrill
@kevinbrill@gamepad.club · Apr 06, 2026

I’m targeting a little bit of a publicity push on #TempusGameIt, and in preparation here’s what I’m planning:

  • A new first launch process and intro page to reduce onboarding friction
  • Controller activity support
  • Idle monitoring in linux to not over-weigh the stats towards linux clients
  • Security improvements in one or two key areas
  • Rewriting of all path referring to S3 (screenshots mostly) to point to cdn.tempusgameit.com
  • something something correct javaw.exe matching
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kevinbrill
@kevinbrill@gamepad.club · Mar 26, 2026
This is more tech debt TBH, because I added some additional metadata to the catalog that was largely future facing. And the future is now. I'm weighing the local load option against marking _all_ of the catalog data as being modified. This would force a fetch and reconcile which would do the same thing. It may be the short term solution, but long term the catalog needs to be delivered with the app. #TempusGameIt
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kevinbrill
@kevinbrill@gamepad.club · Mar 15, 2026

Working on streamlining authentication in the app (again!) because of passport.js upgrades. I’m going to be removing the following connection options:

  • Facebook
  • Twitter

No one currently uses the facebook authentication. And to upgrade to OAuth2 for twitter, I’m pretty sure I need to pay $200 USD/month. That certainly isn’t in my budget :lol:

#TempusGameIt

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kevinbrill
@kevinbrill@gamepad.club · Mar 09, 2026
IRL struck this weekend, and I spent free development time trying to address the OpenGraph issues in #TempusGameIt on Saturday, and then spent Sunday trying to catch up with work after playing too much Idle Champions on Friday. :lol: I'm back to trying to fix client authentication due to the passportjs upgrade. Once _this_ is done, then it is back to suggested titles work. I needed to step away anyways. Giving it some space should help me want to look at it again. https://tempusgameit.com
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kevinbrill
@kevinbrill@gamepad.club · Mar 08, 2026
Okay, fixed the deployment. I forgot that I had to configure behaviors on the Cloudfront distro, since the OpenGraph lambda functions are all lamdba@edge. I need to make a note for the next time they need to be updated. But things are done now, and I knocked out the other two OpenGraph stories that I wanted to do as well. #TempusGameIt
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kevinbrill
@kevinbrill@gamepad.club · Mar 07, 2026
A few weeks ago I scolded myself about not having OpenGraph data on the main #TempusGameIt website. So I added it. But it turns out that it messes up the custom OG lambda function that I have (because #react). So now I need to undo that. And leave a comment as to why it isn’t present.
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stargrace
@stargrace@gamepad.club · Mar 05, 2026
I don't think I shared my gaming #journal for February, so here's how it turned out (along with the January one) - not as large a selection of games, BUT now that I'm using #TempusGameIt, I can add statistics to the entries! :D
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kevinbrill
@kevinbrill@gamepad.club · Mar 04, 2026
Pushed out a small update to #TempusGameIt earlier this evening. 1.62.4 adds start on login support to linux. On linux, to get things to be in the correct state you'll want to toggle the setting off, then on. I tested it on a standard #Ubuntu install, but if someone tries it on another distro and has any issues, please let me know! https://tempusgameit.com
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kevinbrill
@kevinbrill@gamepad.club · Mar 01, 2026
In other news, we're up to 9(!) folks on the leaderboard this week. Pretty amazing! Thanks to everyone who has used the app and everyone who has left suggestions and feedback! Y'all are what makes this project happen! #TempusGameIt https://tempusgameit.com
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kevinbrill
@kevinbrill@gamepad.club · Feb 28, 2026

I’m putting a fair amount of unsolicited effort into this Suggested Games work, but I think it will ultimately be a nice win. I don’t have the data to back it, but I suspect that the larger pain points of the app are:

  1. Titles not found when scanning
  2. Unintuitive process for adding new games

The goal of this new work is to address both of these points simultaneously.

Once the catalog gets spun up, the app largely “just works”, thanks to awesome feedback from all y’all!

#TempusGameIt

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kevinbrill
@kevinbrill@gamepad.club · Feb 25, 2026
Considering a few things to tackle next over at #TempusGameIt. I think a big win/impact would be to build some UI around creating new catalog entries for Steam games. You install TempusGameIt and run a scan. It looks through all the games you've got installed on Steam. Any that aren't yet tracked in the catalog, it'll pop a card into the catalog, you pick the executable that the game runs, press “Add”, and you've just added a new title to the catalog.
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kevinbrill
@kevinbrill@gamepad.club · Feb 22, 2026
Working on a nice QOL feature to revamp how you specify where to search for games in #TempusGameIt. I'm hoping it clears up some of garbage matches that are seen when scanning a whole drive. And also improve scan speeds since you can specify what directories to search, instead of the whole drive. This should deliver a lot of the nice scan improvements seen on osx and linux to windows. It's taken a bit of exploratory development, but I'm currently happy how it is turning out.
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kevinbrill
@kevinbrill@gamepad.club · Feb 21, 2026
Happy Saturday! Up early because why not brain? Why not?! Getting started on #TempusGameIt folder selection, because scanning your whole .git tree sucks when your games are in a single folder. Then off to the library with the kids for a read to puppers session. Then back home for (hopefully) relaxation and a bit more coding.
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kevinbrill
@kevinbrill@gamepad.club · Feb 16, 2026
I added “Trusted Users" to #TempusGameIt last night. This allows folks who have used the app for a while a little wide range of permissions. Most notably the ability to edit already existing games. And you get a neat little ribbon next to your name. :) Right now it's a manual process to grant this status, but have a couple ideas on how to use signals to automate. Thanks to everyone who has tried out the app and has given great feedback on making it better! https://tempusgameit.com
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kevinbrill
@kevinbrill@gamepad.club · Feb 13, 2026
I freshened up the session cards now too in #TempusGameIt. I think they look great on desktop/tablet, but I’ve got to make another pass on mobile and apply a responsive layout. https://tempusgameit.com
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kevinbrill
@kevinbrill@gamepad.club · Feb 11, 2026
@nimgimli@gamepad.club Ha, you're welcome! I was saying "in theory" more in reaction to how many people use #TempusGameIt currently, and not the XBox App. But who knows? Maybe they're the same order of magnitude? :D
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