#pldev

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lisyarus
@lisyarus@mastodon.gamedev.place · May 06, 2026
You might remember that I was working on my own programming language a few months ago. I've decided to write a blog post about what this language is, how it is implemented, and what are my future plans! #programming #pldev #compiler #arm64 https://lisyarus.github.io/blog/posts/making-your-own-programming-language.html
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swetland
@swetland@chaos.social · Apr 22, 2026
Grr. I really should just do simple linear scan register allocation with the dumb pass-everything-on-the-stack ABI to start with, but I keep trying to map out how "do it right" with a more realistic pass-by-registers ABI, etc. The desire to solve the whole problem "for real" is fighting with the desire to get a basic implementation working first. Ideally I'd leave things in the argument registers as long as possible *and* avoid spilling to the stack around function calls... #Compiler #PLdev
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